I know a bit about Uma Musume, but I'm a Horse Race Tests guy.
Goldship's on a little power trip because she thinks she's God Rugal.

Big and small portraits by Snakesandrews.

I also tried my best to fit the japanese voicelines where they are appropriate
not a native speaker

You have a parry, a meter charge (LP+MP), and a throw (MP+HP)
Works just like my other characters.

Command Normals:

d+HP (Air) - Goldship Elbow Drop
Like a divekick.

Specials:

QCF - Goldship dropkick
Projectile Invulnerable
HP version wall bounces but requires 500 meter.

QCB - Goldship Rush
Does different things depending on button pressed:
LP is a clothesline that sideswitches.
MP is a quadruple kick. Deals lots of damage.
HP is a grab that throws the enemy upwards but requires 500 meter.. You can turn by holding back during the grab.

HCF/HCB - Goldship speed
Basically Asura Wrap.
Button determines speed while input is direction.

Assists
Summons a character to help you out:
LK - Mejiro McQueen
Does one of three things depending on where the enemy is:
Normally does a back attack that sends the enemy to you.
If enemy is lying the ground, does a sweep.
If enemy is in the air, does an uppercut.

MK - Cyan (Horse Race Tests)
Runs across the screen and stuns anyone who crosses their path.

HK - Rainbow Dash (My Little Pony)
Summons a lightning cloud that follows the enemy and then detonates after a few seconds.

Supers:

QCF PP - Goldship Drill Kick
Goldship jumps up and does a spinning dropkick.

QCB PP - Goldship Rushdown
Goldship rushes up to you and does a kick-based combo that ends in a drop kick.
You can cancel this into Goldship Drill Kick right before it ends.

DP PP - Goldship's Judgement
the level 3. You probably won't even need to use this unless you want to just style on your enemy.